2017 Chicago Metro Chapter Match Play Tournament
Registration opens APRIL 1 and closes MAY 1, 2017, $10 fee
- Registrants will be placed in 2 to 4 double elimination brackets. So you are guaranteed 2 matches and it may be possible to lose a match and still win the tournament!
- Once registration is over we will send out your bracket information and specific procedures for setting up your matches and for reporting results of the matches.
- You can see the brackets now (without names) by clicking on the EVENTS Tab on the Chicago Metro EWGA Website. The brackets we will be using this year will have names changed before the start of competition. We will put the results on these brackets and you will look here to see who you play next.
- Prizes awarded at Recognition Event in November. Please arrange to be at the Recognition Event or have a friend pick up your Award.
- Rounds need to be completed by:
- Round One by June 10
- Round Two by July 15
- Round Three by August 19
- Round Four by September 23
- Round Five by October 23
Note: The information below may sound confusing but it is easier than it reads. When you play the first time, your opponent will help teach you how to score. Talk with your opponent before you come to the course about your “course Handicap” so that when you arrive, you both know your course handicaps. Have fun!
Use the following information to set up your match play scorecards:
To score in Match Play you need to know each player’s Handicap Index and from there each player’s course handicap -- this is a calculation that combines your handicap index with the slope of the particular course you are playing. At a course that is easier than the norm (slope of 113), your handicap will be lower than your index, and visa versa. All pro shops should have tables for computing course handicaps; however, they can also look up their course handicap using the USGA Course Handicap Calculator. Use your course handicap to mark your scorecard with 'Pops' to even out the level of play.
How to Apply Handicaps in Match Play (or, How to ‘Dot’ Your Card with 'Pops').
Match play is different from stroke play in that your course handicap isn’t just subtracted from your total score at the end of the round, but subtracted on particular holes as you play your match. A player must figure out how to assess those handicap strokes to the proper holes in order to know who wins each hole as you play your match.
Perhaps you’ve noticed on the scorecard from your local golf course, a row usually titled “Handicap” with odd numbers on the front nine and even numbers on the back nine. These numbers are simply there to direct you where to allocate your handicap strokes. Each handicap stroke is allocated to a hole starting at number 1, then 2, then 3 and so on. Each handicap stroke is indicated with a “Dot” in the box where you record your score.
Example: Pam & Lisa are playing an individual match. Lisa’s course handicap is 12 while Pam’s is 7. Pam has to give five(5) strokes to Lisa (12-7=5). Those 5 strokes (often referred to as “pops”) are allocated throughout the 18 holes of golf on the lowest numbered handicap holes of the golf course. Note: A dot is added to the scoring box for the handicapped holes: 1,2,3,4 & 5, to indicate to the players where strokes will be subtracted. If both Lisa and Pam score a 6 on hole 1, Lisa would win the hole because she would subtract one from her score on that hole.
You may wonder why Lisa doesn’t have 12 dots on her scoring line and Pam doesn’t have 7 dots. The practice is to only dot the difference between players with the lowest course handicap in a match having no dots.
Understanding Match Play Final Scores
Someone unfamiliar with match play scoring might be confused to see a score of "1-up" or "4 and 3" for a match. What does it mean? Here are the different types of scores you might see in match play:
• 2 and 1: When you see a match play score that is rendered in this way - 2 and 1, 3 and 2, 4 and 3, and so on - it means that the winner clinched the victory before reaching the 18th hole and the match ended early.
The first number in such a score tells you the number of holes by which the winner is victorious, and the second number tells you the hole on which the match ended. So "2 and 1" means that the winner was 2 holes ahead with 1 hole to play (the match ended after No. 17), "3 and 2" means 3 holes ahead to with 2 holes to play (the match ended after No. 16), and so on.
• 1-up: Whenever you see “up” in the final score, you know that the match has gone the full 18th holes. 1- up means that the winner finished with one more hole won than their opponent. If the match goes 18 holes and you've won 6 holes while I've won 5 holes (the other holes being halved, or tied), then you've beaten me 1-up.
• 2-up: OK, so "1-up" means the match went the full 18 holes, and a score such as "2 and 1" means it ended early. So why do we sometimes see scores of "2-up" as a final score? If the leader was two holes up, why didn't the match end after 16 holes?
A score of "2-up" means that the player in the lead took the match "dormie" on the 17th hole. "Dormie" means that the leader leads by the same number of holes that remain; for example, 2-up with 2 holes to play. If you are two holes up with two holes to play, you cannot lose the match, but the match could end in a tie (some match play tournaments have playoffs to settle ties, others - such as the Ryder Cup - don't).
A final score of "2-up" means that the match went dormie with one hole to play - the leader was 1-up with one hole to play - and then the leader won the 18th hole. If her opponent had won the 18th hole, then the match would have ended in a tie.
• 5 and 3: Here's the same situation. If Player A was ahead by 5 holes, then why didn't the match end with 4 holes to play instead of 3? Because the leader took the match dormie with 4 holes to play (4 up with 4 holes to go), then won the next hole for a final score of 5 and 3. Similar scores are 4 and 2 and 3 and 1.
In case of Ties: ( NEW RULING )
- If you and your opponent are tied at the end of the match “All Square” see if the starter will let you play additional holes in a sudden death playoff. In other words, you play until one player is 1-up, then your match is over and your report your score as 1-up after 20 holes (if it went through 2 additional holes)
- If you cannot play additional holes, then the winner of the match will be terminated by who won the most holes on hardest 6 holes on the course. Handicap holes 1-6) If still tied then go to the player who won the most holes on the hardest 1- 9 holes and then 1-12. If still tied, then go 1-13, then 1-14 etc.
Posting Scores for Unfinished Holes & Holes Not Played
The USGA Handicap System requires players to post scores for all rounds where 13 or more holes have been played. In Match Play, holes are often conceded before they are completed or, the match can end before all the holes have been played. So, how do you post a score for those holes where you picked up your ball or those you didn’t play at all because the match ended?
Unfinished Holes (see Section 4-1 of the USGA Handicap Manual)
A player who starts, but does not complete a hole or is conceded a stroke must record for handicap purposes the most likely score (*see definition below). On the scorecard, an “X” should precede this score. There is no limit to the number of unfinished holes a player may have in a round, provided that failure to finish a hole is not for the purpose of handicap manipulation.
Example 1: Sue and Karla are partners in a four-ball match play competition. On a hole on which neither player receives a handicap stroke, Sue lays 2, 18 feet from the hole. Karla lays 2, 25 feet from the hole. Karla holes a putt for a 3. Sue picks up on the hole, because she cannot better her partner’s score. Sue records “X-4” on the scorecard because 4 is her most likely score.
Example 2: Alice and Barbara are playing a match. On a hole on which neither player receives a handicap stroke, Alice has holed out in 4; Barbara has a 30-foot putt for a 5. Barbara has lost the hole, and picks up. Barbara records “X-6” on the scorecard because 6 is her most likely score.
Example 3: Ann and Becky are playing a match. On a hole on where Ann receives a handicap stroke, Ann is one foot from the hole, lying 4 (net 3 with her handicap stroke). Becky is 10 feet from the hole, lying 3. Becky misses her put and is now lying 4. Becky concedes Ann’s putt because she cannot better Ann’s score. Both players record an X-5 on their cards because that is their most likely score.
Holes Not Played (see Section 4-2 of the USGA Handicap Manual)
If a player does not play a hole, the score recorded for that hole for handicap purposes must be par plus any handicap strokes (using their full Course Handicap) the player is entitled to receive on that hole. This hole score, when recorded on the scorecard, should be preceded by an "X."
Example A: Andrea beats Betty 4 and 3 in a singles match so neither of them played holes 16, 17 or 18. Betty was entitled to receive one stroke on 16 (a par 4) and 18 (a par 5). For 16, Betty would record “X-5” (4 plus 1) on her scorecard and on 18 she would record “X-6” (5 plus 1). Since she received no strokes on 17, a par 4, she would record “X-4”.
NOTE: When posting for handicap purposes, the number of handicap strokes received on any hole is based on the player’s full Course Handicap, rather than the number of strokes received for the match. For example, in a Singles match, Donna has CH of 20 and Cindy has a CH of 24. For scoring in the match, Donna will play as a “0” handicap and Cindy will receive 4 strokes (24-20), one stroke each on handicap holes 1 through 4. If there are any un-played holes at the end of the match, each player will use their full CH to determine how many strokes, if any, they are entitled to for those holes. See scorecard examples on reverse.
*The most likely score consists of the number of strokes already taken plus, in the player's best judgment, the number of strokes the player would take to complete the hole from that position more than half the time. This number may not exceed the player's Equitable Stroke Control limit (see Section 4-3 of the Handicap Manual).